
Sine, Cosine & Tangent Explained: Visual Trigonometry Guide
Master sine, cosine, and tangent with visual explanations. Understand SOH-CAH-TOA, learn when to use each function, and see real-world applications.
Enter any angle in degrees or radians and instantly get all six trigonometric functions — sin, cos, tan, csc, sec, and cot.
Quick reference
sin² θ + cos² θ = 1
tan θ = sin θ / cos θ
Enter an angle to compute its trig values
Sine
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Cosine
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Tangent
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Cosecant
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Secant
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Cotangent
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Angle (degrees)
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Angle (radians)
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The three primary trigonometric functions — sine, cosine, and tangent — describe the relationship between the angle of a right triangle and the lengths of its sides. They're the building blocks of trigonometry and appear in every calculation that involves angles, from architectural drawings to GPS satellite positioning.
For an acute angle θ in a right triangle:
SOH — sin(θ) = Opposite ÷ Hypotenuse
CAH — cos(θ) = Adjacent ÷ Hypotenuse
TOA — tan(θ) = Opposite ÷ Adjacent
The "opposite" side is the leg across from the angle, the "adjacent" side is the leg next to the angle (not the hypotenuse), and the "hypotenuse" is the longest side, opposite the right angle.
Cosecant, secant, and cotangent are the reciprocals of the primary functions:
| Angle | sin | cos | tan |
|---|---|---|---|
| 0° | 0 | 1 | 0 |
| 30° | 1/2 | √3/2 | √3/3 |
| 45° | √2/2 | √2/2 | 1 |
| 60° | √3/2 | 1/2 | √3 |
| 90° | 1 | 0 | undefined |
| 180° | 0 | -1 | 0 |
The unit circle generalizes sin, cos, and tan to any angle, including angles greater than 90° and negative angles. For any point on a circle of radius 1 centered at the origin, the x-coordinate equals cos(θ) and the y-coordinate equals sin(θ). Tangent is then sin(θ)/cos(θ), which becomes undefined wherever cos(θ) = 0. To explore this further, try our unit circle calculator.
Sine (sin), cosine (cos), and tangent (tan) are the three primary trigonometric functions. In a right triangle: sin(θ) = opposite/hypotenuse, cos(θ) = adjacent/hypotenuse, and tan(θ) = opposite/adjacent. They describe the ratio of side lengths for any given angle.
Use degrees for everyday problems, geometry, and construction. Use radians for calculus, physics, and most programming languages (JavaScript's Math.sin, Math.cos, Math.tan all expect radians). To convert: multiply degrees by π/180 to get radians, or multiply radians by 180/π to get degrees.
Cosecant (csc), secant (sec), and cotangent (cot) are the reciprocal trig functions: csc(θ) = 1/sin(θ), sec(θ) = 1/cos(θ), and cot(θ) = 1/tan(θ) = cos(θ)/sin(θ). They appear less often than sin/cos/tan but are common in calculus and physics.
Trig functions become undefined when division by zero would occur. Tangent and secant are undefined whenever cos(θ) = 0 (at 90°, 270°, and so on). Cotangent and cosecant are undefined whenever sin(θ) = 0 (at 0°, 180°, 360°, etc.).
Memorize these key values: sin(0°)=0, sin(30°)=½, sin(45°)=√2/2, sin(60°)=√3/2, sin(90°)=1. Cos starts at 1 and decreases the same way. Tan(0°)=0, tan(30°)=√3/3, tan(45°)=1, tan(60°)=√3, tan(90°)=undefined.
These functions describe anything that oscillates or relates to angles: building roof pitches, surveying distances, GPS positioning, AC electrical signals, sound and light waves, animation and game physics, and architecture. They convert between angles and lengths.
Deepen your understanding of triangles and trigonometry with our guides and tutorials:

Master sine, cosine, and tangent with visual explanations. Understand SOH-CAH-TOA, learn when to use each function, and see real-world applications.

Learn how to find missing angles in right triangles with 3 easy methods. Master trigonometry basics with step-by-step examples and practical applications.

Learn the unit circle the easy way! This beginner-friendly guide covers sine, cosine, tangent, special angles, and memory tricks. Includes interactive calculator and practice problems.

Discover the unit circle connection to right triangles. See how sine and cosine become coordinates and extend trigonometry beyond 90 degrees.

Discover how trigonometry powers video game graphics, character movement, and realistic physics in popular games like Minecraft, Fortnite, and FIFA.

Learn inverse trigonometric functions (sin⁻¹, cos⁻¹, tan⁻¹) to find angles from ratios. Master arcsin, arccos, arctan with step-by-step examples.
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